I was on the same bill at the Grassroots Games Conference in Philadelphia as the brilliant game-designer Paolo Pedercini. Paolo makes radical games.
Unmanned is a game about the life of a drone pilot. I failed to see Grounded, a play on the same with my splendid friend Lucy Ellinson but imagine that these might be companion pieces. Unmanned conjures in aesthetic and pace a sense of disconnection. The split-screen play is fascinating, requiring you to navigate a conversation on one hand while playing an activity on the other – talk to your son while playing a first-person-shooter with him on the sofa, for instance.
Click the pic to play.